Triple Click

Story vs. Gameplay

Episode Summary

Story or gameplay... WHO WINS? This week, the Triple Click gang dives into an age-old debate and discusses the tension between action and narrative in video games. What does a "video game story" actually mean? What's more important, story or gameplay? And does it even really matter?

Episode Notes

Story or gameplay... WHO WINS? This week, the Triple Click gang dives into an age-old debate and discusses the tension between action and narrative in video games. What does a "video game story" actually mean? What's more important, story or gameplay? And does it even really matter?

One More Thing: 

Kirk: Vampire Survivors 

Maddy: First Kill

Jason: AI: THE SOMNIUM FILES - nirvanA Initiative

Links:

Clint Hocking’s “Ludonarrative Dissonance in BioShock” - https://clicknothing.typepad.com/click_nothing/2007/10/ludonarrative-d.html

Hocking’s 2011 GDC talk “Dynamics: State of the Art” https://www.youtube.com/watch?v=St2fE049ULI

Kirk’s “Gameplay and Story are Exactly like Music and Lyrics” - https://kotaku.com/gameplay-and-story-are-exactly-like-music-and-lyrics-5885432

Stephen Payne’s excellent Dicebreaker article about ancient role-playing and strategy games: https://www.dicebreaker.com/categories/roleplaying-game/feature/dnd-influences-roleplaying-games-centuries

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